Multideck Maker -> Deck Templates -> Singularity Piecepack Layout
Within the Link Spreadsheet each row is a tile, and each column is a feature of the tile. At the top of each column is the name of the tile feature. The details and expected inputs for each column are listed below:
CardName: Expected input: NA. This column is used to help with organization and keeping track of each component. It does not contribute to the content on the Tile.
Example input: Clubs Ace
Expected input: file path to image.
This layer spans the entirety of the tile.
Example input:..\..\Deck Components\Singularity Piecepack 3\Piecepack 3 Background.png
Expected input: Hexadecimal color code.
This column alters the color of BackgroundImage1.
Example input: #097C5B
Expected input: file path to image.
This layer spans the entirety of the tile.
Example input:..\..\Deck Components\Singularity Piecepack 3\Piecepack 3 Corner Accent 3.png
Expected input: Hexadecimal color code.
This column alters the color of BackgroundImage2.
Example input: #097C5B
Expected input: file path to image.
This layer spans the entirety of the tile.
Example input:..\..\Deck Components\Singularity Piecepack 3\Piecepack 3 Front Grid.png
Expected input: Hexadecimal color code.
This column alters the color of BackgroundImage3.
Example input: #097C5B
Expected input: file path to image.
This layer spans the entirety of the tile. This column is not used for many of the tiles.
Example input:..\..\Deck Components\Singularity Piecepack 3\Piecepack 3 Background.png
Expected input: Hexadecimal color code.
This column alters the color of BackgroundImage4.
Example input: #097C5B
Expected input: file path to image
Example input:..\..\Deck Components\Singularity Piecepack 3\Piecepack 3 Dice Frame.png
Expected input: Hexadecimal color code.
This column changes the color of the DiceFrameColor.
Example input: #097C5B
Expected input: file path to image
The Dice rank at the center of the tile
Example input: ..\..\Deck Components\Singularity Piecepack 3\Piecepack 3 Dice 5.png
Expected input: Hexadecimal color code.
This column changes the color of the DiceImage.
Example input: #097C5B
Expected input: file path to image
This image is in the same location as DiceImage and is useful for overlaying an icon on top of the dice.
Example input: ..\..\Deck Components\Singularity Piecepack 3\Icon Earth Clubs.png
Expected input: Hexadecimal color code.
This column changes the color of the DiceImage2.
Example input: #097C5B
Expected input: file path to image.
The primary suit image that will surround the dice image.
Example input: ..\..\Deck Components\Singularity Piecepack 3\Icon Earth Clubs.png
Expected input: Hexadecimal color code.
The color of the SuitImage.
Example input: #097C5B
Expected input: file path to image.
This layer spans the entirety of the token.
Example input: ..\..\Deck Components\Singularity Piecepack 3\Piecepack 3 Dice Back.png
Expected input: Hexadecimal color code.
The color of BackgroundColor1.
Example input: #097C5B
Expected input: file path to image.
This layer spans the entirety of the token.
Example input: ..\..\Deck Components\Singularity Piecepack 3\Piecepack 3 Token Direction.png
Expected input: Hexadecimal color code.
The color of BackgroundImage2.
Example input: #097C5B
Expected input: file path to image.
The primary suit image that will surround the dice image.
Example input: ..\..\Deck Components\Singularity Piecepack 3\Icon Earth Clubs.png
Expected input: Hexadecimal color code.
The color of the IconImage.
Example input: #097C5B
Expected input: file path to image.
This layer spans the entirety of the token.
Example input: ..\..\Deck Components\Singularity Piecepack 3\Piecepack 3 Pawn Back.png
Expected input: Hexadecimal color code.
The color of BackgroundImage1.
Example input: #097C5B
Expected input: file path to image.
Example input: ..\..\Deck Components\Singularity Piecepack 3\Icon Earth Clubs.png
Expected input: Hexadecimal color code.
The color of IconImage.
Example input: #097C5B